![]() ![]() Simply right-click a clip and choose Speed/Duration. In Adobe Premiere Pro, the Speed/Duration module is the easiest way to create slow motion video. Here we’ll look at some tricks to get the best possible manufactured slow motion in Premiere Pro, plus learn how to create speed ramping effects. To get that really extreme slow motion effect, you’ll need a specialty camera to achieve it.īut what if you’ve already shot your footage at a lower frame rate, you’re working with stock video, or you just need to figure this out in the editing phase? If you’re in any of these situations, this tutorial is for you. Ideally, you’ll shoot your footage at a high frame rate (and fortunately most cameras will have the option to shoot between 60 and 240fps). Shooting video at 60fps, for example, will yield slow motion playback. You can create slow motion when the shooting frame rate is higher than the playback frame rate (read: greater than 30fps!). So let’s back it up: a moving image is a series of still images (frames) played back in a sequence, typically at the frame rate of 24fps or 30fps. Currently, it is safer to use the Selectively Prerender Video option or render an intermediate file with the Render to New Track option to see the final result in the timeline.Before diving into speed effects in Adobe Premiere Pro, it’s mission-critical to understand exactly what slow motion is. In my tests there are glitches and artifacts in Preview window using the Build Dynamic RAM Preview option that don't show up in the final render. (Just a suggestion for you and your team to evaluate).Ĥ.It is not very safe to use the Build Dynamic RAM Preview option to see the final result even if the Preview window is in Good or Best Full mode. ![]() ![]() The Trim Events to Include All Frames option is so useful that it should run automatically by default every time the frame rate in the event is changed, but only at the selected event level and not at the media level allowing crop edits or event length adjustments and should be called Adjust Event Length to Include All Frames for a better understanding of the function. The video below shows the step by step of what I'm talking about. You must either create a subclip of just the part that will have the frame rate changed or disable the option to be able to make crop edits or event length adjustments. At the moment, this option takes into account all lenght of the media instead of just the selected event and when it is enabled, it does not allow cutting edits or adjusting the length of the selected event. The procedure I use is shown in the video below.ģ.I also have an improvement suggestion to option Trim Events to Include All Frames. Smoothness and sharpness are greatly improved and on par with Adobe Premiere results. I also tested the same interlaced files I used in Vegas in Adobe Premiere and the result was smooth and crisp.Ģ.For best results in Vegas you need to create a separate nested project for the interlaced file and change the project settings to progressive using the Interpolate Fields deinterlacing method and then in the main project apply optical flow in the event corresponding to the nested project. ![]() I did some testing in the trial version and wanted to leave my contribution to future improvements in optical flow system.ġ.For some unknown reason, optical flow doesn't produce as smooth and crisp results in interlaced files as shown in the video. I can now work much more efficiently on projects that have files with different frame rates. It's something we could look into, but there are issues (both of cost and dependency) that we have to consider you very much for the significant improvements to the Vegas optical flow system. Other tools could well have a speed advantage over us since we do not tie our's to any hardware (that is, we do not depend upon something like the Nvidia Optical Flow SDK). We're discussing ways for potential improvement. This means that if you are rendering at the VEGAS Pro default setting of Good for render quality, you might be able to see better results if you change to Best during render.Ĭlearly this dual-consideration situation is potentially confusing.
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